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[1.18.1] JourneyMap Compatibility- default keybindings for Journey Map not working.

Gbergz opened this issue ยท 7 comments

commented

Minecraft Version

1.18.x

Mod Loader

Forge

Mod Loader Version

39.0.10

Mod Version

1.18-14.0.0

Describe the Issue

Journey Map keybinds set in the Default Options .txt file always get reset to stock default controls when installing a new instance.
Example: Changed new waypoint from B to P. When installing modpack it's still on B even though P is set in default options.

Only mod that I've encountered that does this.

Thanks,
- Gbergz

Logs

No response

Do you use any performance-enhancing mods (e.g. OptiFine)?

Nope.

commented

@CthonicSyzygies Not sure that's the exact issue I have.. but maybe it'll be fixed automatically with beta9 then.

commented

I was encountering this bug too. It looks like an issue with JourneyMap that they've got set to correct. TeamJM/journeymap#375 (comment)

commented

Nope, not fixed by using Beta9. :s

commented

I was encountering this bug too. It looks like an issue with JourneyMap that they've got set to correct. TeamJM/journeymap#375 (comment)

completely different issue.

commented

I cannot get this to work correctly, at the time this issue was created we were registering our keybindings during the FMLLoadCompleteEvent. I have since switched it to register them during the FMLClientSetupEvent. It still does not work.
maybe @blay09 will have some insight into this.

commented

I cannot get this to work correctly, at the time this issue was created we were registering our keybindings during the FMLLoadCompleteEvent. I have since switched it to register them during the FMLClientSetupEvent. It still does not work. maybe @blay09 will have some insight into this.

My inability to get it to work could be related to #55

commented

Fixed in latest Balm & Default Options