[1.18.1] JourneyMap Compatibility- default keybindings for Journey Map not working.
Gbergz opened this issue ยท 7 comments
Minecraft Version
1.18.x
Mod Loader
Forge
Mod Loader Version
39.0.10
Mod Version
1.18-14.0.0
Describe the Issue
Journey Map keybinds set in the Default Options .txt file always get reset to stock default controls when installing a new instance.
Example: Changed new waypoint from B to P. When installing modpack it's still on B even though P is set in default options.
Only mod that I've encountered that does this.
Thanks,
- Gbergz
Logs
No response
Do you use any performance-enhancing mods (e.g. OptiFine)?
Nope.
@CthonicSyzygies Not sure that's the exact issue I have.. but maybe it'll be fixed automatically with beta9 then.
I was encountering this bug too. It looks like an issue with JourneyMap that they've got set to correct. TeamJM/journeymap#375 (comment)
I was encountering this bug too. It looks like an issue with JourneyMap that they've got set to correct. TeamJM/journeymap#375 (comment)
completely different issue.
I cannot get this to work correctly, at the time this issue was created we were registering our keybindings during the FMLLoadCompleteEvent
. I have since switched it to register them during the FMLClientSetupEvent
. It still does not work.
maybe @blay09 will have some insight into this.
I cannot get this to work correctly, at the time this issue was created we were registering our keybindings during the
FMLLoadCompleteEvent
. I have since switched it to register them during theFMLClientSetupEvent
. It still does not work. maybe @blay09 will have some insight into this.
My inability to get it to work could be related to #55