
When underlyingBlock & baseBlockTexture are different resolutions, textures don't work
BBoldt opened this issue ยท 1 comments
One example of this is Big Reactors.
The baseBlockTexture is bigreactors:oreYellorite, which is at 32x for some reason.
The underlyingBlock should be stone, which is 16x. When you try that it gives you the purple/black missing texture ingame.
If I set the underlyingBlock to be the same as the baseBlockTexture, it does render ingame, but it doesn't have any of the fancy effects.
block_X {
S:baseBlock=BigReactors:YelloriteOre
I:baseBlockMeta=0
S:baseBlockTexture=bigreactors:oreYellorite
D:denseOreProbability=1
I:renderType=0
I:retroGenID=1
S:underlyingBlock=bigreactors:oreYellorite
}
This different resolution thing also effects mods like Galacticraft, it probably effects Thaumcraft as well because I know those infused ore textures are 32x with a base of stone which is normally 16x.