Leaves use reflection and appear glassy (w/ iris sildurs shaders)
JSJBDEV opened this issue ยท 1 comments
This isn't a really high priority thing, but I assume what is happening here is your leaves dont use the same render system as vanilla, thus with shaders they end up like this? I havent tested with optifine on forge or fabric so it may simply be a bug in iris, if you think that is the case then Ill go pester them instead ๐
thank you for your time!