ComputerCraft Integration
Natelolzzz opened this issue · 9 comments
Description
It would be nice to have a way to read the contents of a vat, it's temperature and other properties via either an additional peripheral or treating the Vat Controller as one.
Problem This Addresses
When combined with the ability to dispense precise amounts of fluid (thank goodness this is a feature already), this would allow people to use Lua to control their synthesis precisely, making production with few byproducts more streamlined with a small time investment up front (for writing the control software) or better separation and temp control possible (there is a way of doing this currently, but it requires the Advanced Peripherals mod's block reader to extract raw NBT data out of the controller, which is a pain to parse through, especially since mixtures are multiple arrays deep, and involves adding another mod (tricky to get done on servers, ect))
Minecraft Username
Natelolzzz
There's actually a tiny ComputerCraft Destroy Compatibility mod, altho not sure it's current state with all the updates
As mentioned there is a mod that does this, but I imagine I’ll add it as a native feature eventually.
@YukarinnAM Could you please send a link to the compatability mod? I am unable to find it, but that may just be a me problem lol
https://modrinth.com/mod/ccdbridge
Not tested for 1.0, please take it and report whether it works.
@Penta0308 Attempted, instance refuses to start. Logs attached.
Edit - managed to get it to start by reinstalling destroy and removing a duplicate jar that snuck in
Edit edit - if you try and connect any kind of pump to the vat, the game crashes instantly. New logs:
Edit edit edit - bug isnt actually with the cc mod, might be a destroy problem? then again this pack is NOT stable in the slightest