
[suggestion]
Minothilos opened this issue ยท 0 comments
In the config there's an option to set the decay of food groups on death. Is there a possibility to add an option to make this a "percentage decrease" instead of removing a set number of %? I've set it so the player will experience drawbacks if they lack a specific food group and everyone start of with some progress done in their diet, but as it is currently dying just once is backbreaking and in early game is very common and often not the fault of the player. I still want there to be a punishment for dying if possible.