[Suggestion] Config option to disable nutrient reset on death
vizthex123 opened this issue ยท 3 comments
I've added a few negative effects to my pack, but I noticed that all the nutrients get set to 0 when you die. Can you add a config option to disable this?
This already exists. Either you change the default_value for the groups in the diet-groups.toml file to a different value that it will reset to, or you change the death penalty values in diet-server.toml (deathPenaltyLoss, deathPenaltyMin, deathPenaltyMethod).
What would you like to be updated on the wiki? The default_value value for diet-groups.toml is mentioned on its respective page, and the config file for diet-server.toml has comments for each of its own values.