[Suggestion]: Make pocket dungeons less far apart, or make larger pocket dungeons
akirapink opened this issue · 4 comments
This suggestion is unique
- I have searched the issue tracker and did not find an issue describing my suggestion
Use the editor below to elaborate.
Even though these aren't really meant to be lived in, current size of 32x32 chunks for each 1 segment of pocket dungeon seems really inefficient. I propose the grid size be made smaller or bigger dungeon segments be added (at the risk of making average pocket dungeon trip duration extremely long)
Sure suggesting a good gameplay idea can be helpful-
If there are devs who are there to enact this idea which fun fact there are not, most devs who were working on this project have their hands tied elsewhere.