Dimensional Dungeons

Dimensional Dungeons

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[Suggestion] Possibly use PersistenceRequired instead of nametags

MarioSMB opened this issue ยท 2 comments

commented

I must confess that I do not know the technical aspects of this mechanic, just that mobs with the PersistenceRequired boolean tag are not supposed to despawn, as mentioned here: https://gaming.stackexchange.com/a/241707
Just putting it out there incase this would allow you to include mobs in the dungeons without naming them!

commented

Thank you for the suggestion!

You're right that originally (1.14) I think I did name the mobs to prevent them from despawning. Although now I do it as a stylistic choice. Enemies in the advanced dungeons are given special names to show that they have modified stats and potion buffs.

And as far as I know, I do set PersistenceRequired on all mobs. Because it is also possible to customize which mobs appear and those mobs may not have custom names.

commented

If you see a mob without persistenceRequired=true, let me know. It should be in all versions going back to 1.18.2 at least.