Add a mechanism for invalidating a player's dimensionCache
Exaxxion opened this issue ยท 0 comments
Players updating from DimensionalEdibles may have a bad cached location already saved to their Player entity NBT for their spawn point. While we fixed the spawning bug itself in #3, we need some manner to invalidate the cache so their destination in the dimension is recomputed.
Perhaps a command would be appropriate, like /dimensionaledibles reset [dimID|all], which would clear the tag off the calling player for either the specified dimension or all dimensions.