Ding

Ding

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Not working with resource loader?

agentsars opened this issue · 13 comments

commented

Hello! I am trying to make a custom work with resource loader on 1.12. My structure is like this: resources/minecraft/sounds/testing.ogg
The sounds.json looks like this:

{
"testing":{
"category":"master",
"sounds":[
"testing"
]
}
}

When I type in Minecraft: "/playsound minecraft:testing voice jackowski" it plays the sound. But Ding doesn't play it. Also tried to add this sound to a resource pack, same issue.

commented

I still am not able to get this to work on 1.12.2 with either ResourceLoader or Additional Resources.
Maybe I am not putting my files in the right place?

Using Additional Resources:

image

sounds.json:
{ "ambient.wow": { "category": "ambient", "sounds": [ { "name": "wow" } ] } }

Ding! cfg:
S:name=minecraft:ambient.wow

It is setup the same way as needed for ResourceLoader. Both sounds can be used in-game using /playsound minecraft:ambiant.wow ambient <playername>

commented

Any solution to this? It will only play the ding sound, it doesn't seem to play any other sound, be it vanilla, custom(in a resource pack), or from another mod. I really wanted this for my modpack since no other mod offers this on 1.12.2. Does anyone have a fix??

commented

Was this problem ever solved? I am having the same problem.

commented

No, I used a other mod that let you add sounds on events

commented
commented

Sound Events. I used the "player logged on" trigger. I think they say it triggers only on multiplayer but iirc exactly the opposite happens

commented

What resource loader are you using?

commented

Resource loader by Lumien

commented
commented

Yes, latest version of both mods. When I type in the command "playsound minecraft:testing ambient jackowski" minecraft plays the sound correctly.
That's what ding says in the logs:
[Client thread/WARN] [ding]: Could not find sound: %s

commented

Have you tried looking into using this mod? https://www.curseforge.com/minecraft/mc-mods/additional-resources From what I've been told, Audio Death uses this and Ding can play Audio Death's sound files.

commented

I assume that resourceloader loading is quite different from resourcepacks, it does not work with the liteloader mods matmos and footstep presence and also does not work with optifine random textures.

commented

I'll try it but for some reason audio death stopped working on my large modpack. Gonne dig around, thanks for the tip