
[BUG]
LukeOnuke opened this issue ยท 4 comments
What happened?
- Mod requires that it has iteslf on the server, but when put on the server it poorly manages serverside.
What should happen?
- Either the mod would not require to have itself on the server, or it should detect that its on a server and should not use client classes.
Steps to reproduce
- Add discord rpc, start dedicated server without it.
- Try to connect throught the server list (NOT DIRECT CONNECT)
Version
1.16
Mod version 2.0.7
Config file
#Discord RichPresence Config File
[Rich-Presence]
#First line of Rich Presence
Client-Name = "Beopack"
#Do you want servers to send you a customized rich presence text?
#Also toggles hardcoded custom icons and text of not fully integrated servers like mineplex
Custom-Messages-From-Server = true
#Placeholders:
#%ip% Server IP
Server-Text = "Multiplayer"
#Setting this to true disables name changing through GUI
Disable-Name-changing = false
#Do you want to use custom Hivemc integration (show what game you are playing)?
Hivemc-Integration = true
#Disables config GUI
#Requires config file editing to enable again
Disable-Config-GUI = false
#Do you want to use custom Hypixel integration (show what game you are playing and such)?
Hypixel-Integration = true
#No placeholders supported, Text that shows when you are in the main menu
Main-Menu = "In Main Menu"
#Placeholders:
#%coords% (X:??? Y:??? Z:???)
#%world% World name
Singleplayer-Text = "Playing in %world% (%coords%)"
#Custom client id, see https://github.com/ErdbeerbaerLP/DiscordRichPresence/wiki/Set-up-custom-Icons-(for-Modpacks) for more info
#Default: 511106082366554122
client-id = "798088883313180703"
#Do you want to print log of this mod to ingame chat?
LogToChat = false
Really quickly, are you using Fabric or Forge? I'm not getting any config files with Fabric at all.