Distinct Damage Descriptions

Distinct Damage Descriptions

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[Suggestion] Projectiles alway count as piercing damage

Xarmat-GitHub opened this issue ยท 1 comments

commented

I did mess around with Arrows and other Projectiles.
I thought about setting all flying entities to "piercing damage" if nothing else is defined in the config.
This would include modded Arrow, Spells and other entities that do damage when hit a living entity.

commented

Piercing is the default damage type for projectiles, so this suggestion can be ignored.