Conflict with vanilla servers
AceSardonyx opened this issue · 1 comments
What mod appears to be problematic?
🍷 Vinery
Is there an existing issue for this?
- I have searched the existing issues
Is the mod running in an unstable environment?
- I am using a supported modloader (Forge, Fabric, Quilt)
- I have self built the mod
- This is running in a dev environment
Current Behavior
Nothing to do with vinery to my knowledge and everything works fine but when you join a server, everything is randomized and translated to something else if it doesnt match your native version.
My server for example uses velocity and via* and has this same thing happen
I have no clue how that stuff works but I narrowed it down to being the api's fault so just wanted to let you guys know.
I CAN send logs etc, but I dont think it is necessary unless you want
Expected Behavior
It shouldnt interfere with via* translating and other protocols idk im not an expert
Steps To Reproduce
nan
Relevant log output
nan
What modloader are you running the mod on?
Fabric
Anything else?
nan