Domum Ornamentum

Domum Ornamentum

26M Downloads

Custom slabs kind of broken

devjavu7 opened this issue ยท 12 comments

commented

When you place a custom slab on top of a different custom slab, it will convert to the one placed last. When breaking a block of two slabs you also only get one slab back.
Version: 1.18.1-1.0.39

commented

Fixed in an upcoming release.

commented

@Raycoms We missed this during testing.
Any idea how to handle this?
Likely would require a custom "double" slab model / block so that we can render the textures right?

commented

We have two solutions, either a custom double slab model, or we block the player from combining two slabs and allow only combing two of the same

commented

Personally I don't care.
Cursory glance says they are about the same amount of work...

commented

I'd disallow it, there are issues with too many DO blocks due to buffer sizes so putting two together as a normal block is sub-optimal

commented

I'd disallow it, there are issues with too many DO blocks due to buffer sizes so putting two together as a normal block is sub-optimal

That is just completely not true.....
We optimized the block models already and the buffers are massive....

commented

We had one of our schematics crashing

commented

It should not happen anymore....

commented

They are a bit less complex, but still too much for mojang to handle a lot of them apparently

commented

We could mixin the max size =P As it's just arbitrary isn't it?

commented

No, they actually automatically grow the buffer....
So it is technically not even possible to run out....

Until, somebody shows me how they did it, I blame it on something the user installed or did to cause it to crash.

commented

This also seems to be an issue in 1.19.2 as well