Draconic Evolution

Draconic Evolution

77M Downloads

Chaos Island, Reactor Explosions

Spontini opened this issue · 23 comments

commented

Hello,
Is there anyway to turn these stuffs off for the servers? It kills the server everytime someone kill chaos dragon etc

commented

Chaos dragon no... reactor is in the config.

commented

So basically everytime someone kills the chaos guardian my server will crash, massive lag, how nice.

commented

Don't be a dick @tyler489. I'm locking this until brandon comments.

commented

I could have sworn this config already existed but i must have just been thinking of the reactor. I will add a config for this in the next release.

commented

My apologies if i came off as a dick was not my intent

commented

@brandon3055 Could you make something temporary to disable those explosions, maybe a server side mod?

commented

@tyler489 My server got 64GB (16 Located for the Minecraft server) RAM i7 7700K 5 GHz OC. 1TB NVMe SSDs and 1Gbps internet speed, still doing the same.

commented

wow i never had any issues with 16 gigs of ram... are you selfhosting?

commented

You should not be having an issue with specs like that. Whatever the problem is, it isn’t the Chaos Island explosion.

Honestly, it’s really not that laggy. Especially compared to the swarm of projectiles in the fight itself, not that that is too bad either. The only part that really lags my machine is when lightning starts destroying the pillars and spamming the area with an absurd amount of light and block updates.

You sure it isn’t that?

commented

My server dies whenever someone kills the chaos guardian and blow the island up so yes, i'm sure

commented

Has anyone ever killed the Chaos Guardian without immediately blowing up the island afterwards?

commented

You might be able to /kill the entitychaosdragon vortex not sure never tried it

commented

I am nearly certain that wouldn’t work, since it’s not just an entity. It’s a bunch of code that is called when the Chaos Crystal is broken. Doing that would, at best, do nothing but remove some visuals. At worst, it would crash in terribly fascinating ways.

commented

@Saklad5 If people tp away right after they killed the dragon nothing happens because the chunk is unloading directly

commented

it is actually an "entity" as it can be summoned using the /summon command

commented

RedstoneFlux and CodeChickenLib are dependencies as well. Would you provide those as well?

commented

Sorry, didn't know.

RF - 2.1.0.6 (universal)
RF tools - 7.72
CCLib - 4.6.3.27 (universal)

Also Minecraft 1.12 on Forge 14.23.5.2838

commented

I got the server back up by deleting the End world, but is that the only solution?

commented

There is no version of CodeChickenLib that is higher than 3.2.3.357... Perhaps you listed the version of a different mod?

In any case, the reason why I asked is because the latest version of CodeChickenLib has been known to have issues syncing custom packets. Also, forge version 2838 is unstable; try running it with 2836.

commented

Oh yeah my fault. Mixed CoFHCore with CCLib, CCLib is the newest, 357.
I'll try CCLib 353 and Forge 2836 & come back with results

commented

Is there any fix to this yet?

My server died upon killing the Chaos Dragon
[19:57:52] [Server Watchdog/FATAL]: A single server tick took 60.00 seconds (should be max 0.05) [19:57:52] [Server Watchdog/FATAL]: Considering it to be crashed, server will forcibly shutdown.

Both copying the world to a client and starting & joining the server crashes with this error.
Can I somehow cancel the explosion effect? I already enabled the config option but the explosion is already happening...

The server setup should be pretty decent, 16 GB RAM, SSD, ...

commented

Can you provide mod versions for DE and it's dependencies?

commented

Newest:
Draconic 2.3.24.349
BC 2.4.17.208