Draconic Evolution

Draconic Evolution

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Chaos island worldgen performance

Sir-Will opened this issue ยท 5 comments

commented

Can the worldgen be improved?

[20:11:50] [Server thread/WARN]: [FML]: Draconic Evolution loaded a new chunk [-619, -14] in dimension 1 (the_end) while populating chunk [-626, -1], causing cascading worldgen lag.
[20:11:50] [Server thread/WARN]: [FML]: Please report this to the mod's issue tracker. This log can be disabled in the Forge config.
[20:11:50] [Server thread/WARN]: [FML]: Draconic Evolution loaded a new chunk [-619, 13] in dimension 1 (the_end) while populating chunk [-626, -1], causing cascading worldgen lag.
[20:11:50] [Server thread/WARN]: [FML]: Please report this to the mod's issue tracker. This log can be disabled in the Forge config.
[20:11:50] [Server thread/WARN]: [FML]: Draconic Evolution loaded a new chunk [-619, 12] in dimension 1 (the_end) while populating chunk [-626, -1], causing cascading worldgen lag.
[20:11:50] [Server thread/WARN]: [FML]: Please report this to the mod's issue tracker. This log can be disabled in the Forge config.
[20:11:50] [Server thread/WARN]: [FML]: Draconic Evolution loaded a new chunk [-618, -18] in dimension 1 (the_end) while populating chunk [-626, -1], causing cascading worldgen lag.
[20:11:50] [Server thread/WARN]: [FML]: Please report this to the mod's issue tracker. This log can be disabled in the Forge config.
[20:11:50] [Server thread/WARN]: [FML]: Draconic Evolution loaded a new chunk [-618, -17] in dimension 1 (the_end) while populating chunk [-626, -1], causing cascading worldgen lag.
[20:11:50] [Server thread/WARN]: [FML]: Please report this to the mod's issue tracker. This log can be disabled in the Forge config.

Draconic-Evolution-1.12.2-2.3.17.321-universal

commented

This is actually cascading world gen caused by the ender comments. There is no simple way to "fix" this issue but given the rarity of comets there is very little chance this will cause any noticeable lag. Until i can find a proper fix i have disabled the log spam.

commented

Oh yea this would also be caused by the ring that is generated around the chaos island. But again. There isnt much i can do about that at this time.

commented

It is noticeable. Tps drops down to ~10 from 20 when a player is in the end.

commented

When a player "is in the end" You mean when a chaos island spawns rite? When an island spawns there will be a momentary large lag spike but it should only last a second or two.

commented

I assume they were flying around and generating chaos islands at least did the FML message keep showing up.