Draconic Evolution

Draconic Evolution

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Comparator emits signal when wrong injectors are used

AstroxV opened this issue ยท 0 comments

commented

Base information

  • Minecraft version: 1.12.2
  • Mod version: 2.3.20.333-universal
  • Minecraft Forge version: 14.23.5.2815
  • Mod Pack: (if applicable) Sky Odyssey

When a comparator is connected to the Fusion Crafting Core, it will output a redstone signal of 1 when a recipe is valid. The problem is it will not check if the Fusion Crafting Injectors are the right tier. I'm not sure if it is normally a problem as recipes might be different for every tier of craft. But in Sky Odyssey you can craft a Chaos Chard for 18 Awakened Cores and a Dark Matter when you use Draconic tier Crafting Injectors. When you use Chaotic Fusion Crafting Injectors it will only cost 10 Awakened Cores and a Dark Matter.
The comparator will tell it's a valid recipe when you insert 10 Cores in whatever tier of Injectors you like and send a redstone signal.

This could be fixed by the modpack, by not using recipes that overlap with tiers, but I feel this should be handled by Draconic Evolution.

Just a heads up :)