Draconic Evolution

Draconic Evolution

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Sound crash with extra utils

Opened this issue ยท 3 comments

commented

Base information

  • Minecraft version: 1.12.2
  • Mod version: 1.12.2-2.3.22.343-universal
  • Minecraft Forge version: v2815
  • Mod Pack: (if applicable)

Crash report

https://paste.dimdev.org/ejomehapez.mccrash

Please note assuming the issue is a crash something like this

Error: net.minecraftforge.fml.common.LoaderExceptionModCrash: Caught exception from Some Mod

Is NOT a crash report!

Attach the crash report as a txt file to your issue or use a link service like pastebin.

I need the full crash report which you can find in the crash-reports folder in the minecraft folder.

Failing that please give me your entire minecraft log from the session when the crash occurred.

If you do not provide these your issue will be insta-closed.

commented

DE is using a standard way of playing a sound. XU is the one crashing you, not DE.

commented

I was just afking while my auto-fusion crafting system crashed. I have vanilla fix on, and i came back to that. It says that extra utilities and DE were the problem.

commented

Actually... this is partially my fault. playing sounds from the render thread which definitely is not standard but isn't really a problem... until another mod tries to iterate the active sound list which is a perfectly reasonable thing to do. I will fix this in the next release.

Edit: Actually i take that back. I miss read my code. That is getting called from the client side tile update method not the render method so this issue is not caused by me.