Draconic Evolution

Draconic Evolution

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[1.12] Can't craft within the fusion crafting core

NZombified opened this issue · 14 comments

commented

Base information

  • Minecraft version: 1.12.2
  • Mod version: 1.12.2
  • Minecraft Forge version: 1.12.2
  • Mod Pack: InsaneCraft Modpack by SparkUniverse_

Crash report

https://pastebin.com/7vncyJz4

Description / steps to reproduce Right click the fusion crafting core, click start, then nothing happens. I have all the items in the correct spot but it will not let me start the fusion crafting. This doesn't work with ANY of the crafts that work with the fusion crafting core. My Fusion Crafting Injectors are showing up as 0 RF as well which I'm not able to fill; not sure if I can, but power is connecting to it. Also when I click on recipes and press esc after, my game kicks me out and says "Shutting down Internal server."

commented

Can't do anything without a crash report. Also, no DE version exists that's labeled "1.12.2".

commented

Can't do anything without a crash report. Also, no DE version exists that's labeled "1.12.2".

I just checked it out, I've been running Draconic Evolution 1.12.2. I put the crash report in the pastebin though.
DE used to work before, but suddenly it stopped for some reason out of the blue. Not sure what caused it. https://pastebin.com/7vncyJz4

commented

Can't do anything without a crash report. Also, no DE version exists that's labeled "1.12.2".

I responded about a week ago now, is there going to be any other comment about this? This keeps happening throughout all my worlds and I'm not sure if it's because of a mod file or what.

commented

When you first responded, it had nothing useful in it. No notifications are ever sent out for edits.

Try downloading and using VanillaFix. I don't think that's the real issue here, but it's worth a shot.

commented

When you first responded, it had nothing useful in it. No notifications are ever sent out for edits.

Try downloading and using VanillaFix. I don't think that's the real issue here, but it's worth a shot.

Yeah I already got VanillaFix in the modpack. First time using github, didn't know there were no notifications, my bad. I've been kind of frustrated about this for about a month now and I really like DE so I'm kind of eager to fix this. Do you need a video to show what it's doing?

commented

No, the crash report is enough. It's something to do with Project Intelligence not being able to download something, so this is really an issue that should be pasted over there.

1.12.2 is an unsupported version, but I'll still look into this later and see if it's a quick fix.

commented

No, the crash report is enough. It's something to do with Project Intelligence not being able to download something, so this is really an issue that should be pasted over there.

1.12.2 is an unsupported version, but I'll still look into this later and see if it's a quick fix.

Okay perfect, thank you so much, I appreciate it.

commented

Base information

Mod pac: Enigmatica 2: Light
Draconic-Evolution-1.12.2-2.3.27.353-universal.jar

Hello @FoxMcloud5655, I also encountered this problem, I can not connect energy, the main problem is that the Fusion Crafting Injector has 0/0 energy.
I see that you are not currently developing this version, but perhaps this will be a quick fix for this bug?)
Or perhaps something needs to be done on my part?
Снимок экрана 2023-07-06 в 14 52 28

commented

That's a completely separate issue. You really need to make a new issue if it has nothing to do with the original. That being said, that's not a bug. The injector doesn't hold energy until you start a recipe, because it doesn't know how much RF is going to be needed. In order to keep the charging time the same across all recipes, the RF/t you can input and the maximum it can hold both change per recipe.

commented

@FoxMcloud5655 Thank you very much for the quick answer, soy mistake was that there was a distance of 2 blocks, now everything works fine)

Have a good day)

commented

Oh, sorry. No, there's not much that's being done in terms of development on either my or Brandon's side right now. If someone else finds the issue and can solve it, awesome. Brandon can make a pull request.

Aside from that though, I remember looking at it and not being able to quickly find anything wrong with it. All of the focus (what's left in MC modding right now) is on 1.20.x for the time being.

Alright, thanks for not taking up too much of my time on this!

commented

No, the crash report is enough. It's something to do with Project Intelligence not being able to download something, so this is really an issue that should be pasted over there.

1.12.2 is an unsupported version, but I'll still look into this later and see if it's a quick fix.

Any update on this yet?

commented

Oh, sorry. No, there's not much that's being done in terms of development on either my or Brandon's side right now. If someone else finds the issue and can solve it, awesome. Brandon can make a pull request.

Aside from that though, I remember looking at it and not being able to quickly find anything wrong with it. All of the focus (what's left in MC modding right now) is on 1.20.x for the time being.

commented

Closing out an old issue.