[1.18] ComputerCraft causes game crash if energy ball is read/found on server unpause
Chaos02 opened this issue ยท 4 comments
Base information
- Minecraft version: 1.18.2
- Mod version: 1.8.2-3.0.31.531
- Minecraft Forge version: 40.2.9
- Mod Pack: TechAttack v0.9.6-beta3 (on curseforge or my GitHub, I am the Author)
Crash report
crash-report.txt
debug.log before crash
Description / steps to reproduce
- Set up (wireless) Draconic evolution energy ball Monitor script in disk/startup.lua
- Shutdown both CC Computers
- stop MC server
- start MC server again
- server pauses after startup because nobody connected yet (using Ready Player Fun)
- connect to the server, game unpauses for a couple ticks
- server crashes, same crash report every time.
ComputerCraft Discord is absolutely positive that the crash can only happen during CC compat with DE.
PS: sorry for the wrong label, you should add a 1.18 issue preset :P
I have not yet - I was also unaware that there were still client mods, I thought I removed all.
If you can get the crash to happen with just the affected mods, then one of us will look into it after the next release.
Putting aside the fact that you run a bunch of client-side only mods on your dedicated server, have you tried reproducing this crash with just the affected mods?