
[1.20.1] Crash while rendering Draconic Reactor Core
balt-dev opened this issue ยท 8 comments
Base information
- Minecraft version: 1.20.1
- Mod version: 3.1.2.598
- Minecraft Forge version: NeoForge 47.1.106
- Mod Pack: Roots https://modrinth.com/modpack/roots-1.20.1
Crash report
Description / steps to reproduce
Open the creative menu or EMI and type dra
. This crashes the game immediately.
Below is my failed attempt at working around this with a resource pack - it seems you can't replace the item model of the reactor core.
I'm not sure why those are there. I don't have Sinytra, so there's no good reason for them to be?
Figured it out, it's Embeddium. I can't run the game without it due to having a lackluster computer. This is probably some weird cross-mod incompatibility, but it runs fine with only Embeddium and DE?
It'd be appreciated to add a fallback in case the model is null
.
It'd also be appreciated to allow changing the item model of the Reactor Core via a resource pack.
Strangely this rarely doesn't happen and renders fine. My bet's on a race condition.
For the time being, as a workaround, would it be better to render a fallback prerendered item icon for the reactor core if the model is null
?
Have you tried without any other mods other than the dependencies? Also, I'm seeing traces of Fabric mods... Playing Forge and Fabric mods together is not supported and can lead to weird issues like this. Not saying it's the cause, but I've seen it happen before.
The tile model is supposed to be generated during startup, but Embeddium is somehow breaking that.
Probably some sort of lazy loading. But that means if you try to render a reactor item, or the core in the reactor gui, before the reactor core itself has been loaded, it will crash.
Will be fixed in the next update.