Draconic Evolution

Draconic Evolution

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Draconic dislocator portal crashing game on login

joao9856 opened this issue ยท 4 comments

commented

I made a huge portal of almost 150*150 and applied the charm of dislocation in it and all went smooth, later on i had to cross check the coordinates on the dislocator with another one and so i proceeded to remove the charm of dislocation wich crashed my game.
crash-2016-04-09_17.37.57-server.txt
I decided to start the game again and it did, only now the portal wouldn't work and some parts of the portal were still in place even without the charm of dislocation, since mobs nor me were being teleported i assumed i was a visual glitch and to try and force the portal to work i placed the charm, and nothing, so i thought lets brake one of the refined obsidians, nothing happened so i went for the dislocator receptacle and broke it and that was when the game crashed and did not come back to life, i tried 3 times with no success.
crash-2016-04-09_17.41.46-server.txt
crash-2016-04-09_17.43.52-server.txt
crash-2016-04-09_17.46.44-server.txt

On a side note, the crashes say its server, but it's actually single player.

Thanks for the patience

commented

Hmm... I will have to look into that when i redesign the portal in 1.9.
In the mean time you should be able to fix your problem by increasing the java stack size using this jvm -Xss258m

commented

Thanks for the quick response, i'll test it tomorrow as it's pretty late were i am and i'm not currently on the main computer, i'll post the result of adding the java command when i do so.

commented

Just tried it and it worked just fine, the portal glitch also disappeared,seems i'll be able to play just fine again, thanks again.

commented

Yea the problem was the portal was so big that trying to break all of the portal blocks at once was causing a stack overflow. The jvm argument i gave you just increases the stack size.