Small textures in the texture atlas limit the mipmap level
mezz opened this issue ยท 1 comments
Hey, on BTM there are some textures that are non-standard sizes, which prevents minecraft from mipmapping correctly. This makes textures in the distance super ugly and noisy.
Here's the ones I found from Draconic Evolution:
[19:41:17] [Client thread/WARN]: Texture draconicevolution:textures/items/tools/obj/draconicHoe.png with size 4x4 would limit mip level from 4 to 2.
[19:41:17] [Client thread/WARN]: Texture draconicevolution:textures/items/tools/obj/draconicStaffOfPower.png with size 4x4 would limit mip level from 4 to 2.
[19:41:17] [Client thread/WARN]: Texture draconicevolution:textures/items/tools/obj/wyvernBow00.png with size 4x4 would limit mip level from 4 to 2.
[19:41:17] [Client thread/WARN]: Texture draconicevolution:textures/items/tools/obj/wyvernShovel.png with size 4x4 would limit mip level from 4 to 2.
[19:41:17] [Client thread/WARN]: Texture draconicevolution:textures/items/tools/obj/draconicAxe.png with size 4x4 would limit mip level from 4 to 2.
[19:41:17] [Client thread/WARN]: Texture draconicevolution:textures/items/tools/obj/wyvernPickaxe.png with size 4x4 would limit mip level from 4 to 2.
[19:41:17] [Client thread/WARN]: Texture draconicevolution:textures/items/tools/obj/wyvernAxe.png with size 4x4 would limit mip level from 4 to 2.
[19:41:17] [Client thread/WARN]: Texture draconicevolution:textures/items/tools/obj/draconicBow00.png with size 4x4 would limit mip level from 4 to 2.
[19:41:17] [Client thread/WARN]: Texture draconicevolution:textures/items/tools/obj/draconicShovel.png with size 4x4 would limit mip level from 4 to 2.
[19:41:17] [Client thread/WARN]: Texture draconicevolution:textures/items/tools/obj/wyvernSword.png with size 4x4 would limit mip level from 4 to 2.
[19:41:18] [Client thread/WARN]: Texture draconicevolution:textures/items/tools/obj/draconicPickaxe.png with size 4x4 would limit mip level from 4 to 2.
[19:41:18] [Client thread/WARN]: Texture draconicevolution:textures/items/tools/obj/draconicSword.png with size 4x4 would limit mip level from 4 to 2.
Can you make them 16x16 or remove the textures from the texture atlas to solve this issue? Thanks!