[1.7.10] Flow Gate doesn't fire a PlayerInteractEvent
Eufranio opened this issue ยท 3 comments
I am trying to make a protection file (I have a modded server) for the Flow/Flux Gate, and I can't, because it doesn't fire any events in the server.
- Minecraft version: 1.7.10
- Minecraft Forge version: 1614
- Draconic Evolution version: 1.0.2H from Curse
I'm using MyTown2, all other containers can be cancelled, except by the Flow Gate
(Even when changing the values, there is a desync...)
The block itself is not responsible for firing an interact event. That gets fired by forge so im not sure why you cant cancel it...
Well, when my client right-click the block, it opens instantly, instead waiting for the server response that check if I can or not open the interface.