Draconic Evolution

Draconic Evolution

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Draconic Bow shockwave shoot yourself

perryprog opened this issue ยท 4 comments

commented

When shockwave is at any level on the Draconic Bow, along with arrow velocity at 600% aiming anywhere below 4.2 degrees, the arrow will hit you.

This seems to happen because the arrow spawns behind your head.

Wow, this was a short issue. Tested in latest version of SF3 and Direwolf20 1.10 pack. MC Version: 1.10.2

EDIT: This is weird... the arrow sometimes will hurt you instead of the target. Very strange behavior. Will upload a video soonish.

EDIT 2 Here you go. You can tell by my entropy if I'm getting hit.

commented

This is rather odd... It should not be possible for the arrow to collide with the player when it is fired...

commented

I'm gonna guess it's public static void onPlayerStoppedUsingBow(ItemStack stack, World world, EntityPlayer player, int timeLeft) in com.brandon3055.draconicevolution.handlers.BowHandler.

It doesn't really make sense, unless there is weird behavior in EntityCustomArrow with high speeds. Maybe try cranking up thee arrow velocity to 1000f and see if it collides.

Also, do you have any idea why the aiming seems off? For example, you can see the arrow going somewhere completely different from where I am aiming.

commented

This will be fixed in the next release.

commented

Thank you!