Draconic Evolution

Draconic Evolution

77M Downloads

Draconic Reactor Failing to "Disappear"

Noyaxus opened this issue ยท 7 comments

commented

After intentionally making a reactor blow, the core did not get removed and is just sitting there. The first reactor (the right one in the screenshot below) blew up after some fiddling but the core remained. I put another set of stabilizers around it and an injector to see what was going on, and the detonation calculator kept counting down from 60 seconds. I broke the injector and after a while, it exploded again, but the core was still there. I decided to build another one (the left one in the screenshot) and made it blow the proper way, but the same thing happened again.

Screenshot

DE version: 1.10.2-2.0.12.222

commented

Are you running sponge? Also have you adjusted any configs?

commented

Nope, only using the recommended version of Forge and I have not adjusted configs.

commented

this is occurring on the official FTB Beyond pack as well. vanilla modded in version 1.7.0 1.8.0 and 1.8.1 versions of the modpack, modified no configs whatsoever. it also leaves the reactor stabilizers there as well
every time the chunk loads with the glitched reactor core, it re-explodes renewing its crater on multiplayer. not occurring in SSP.
tested in both ssp and multiplayer

commented

I also have the same problem the reactor wont go away, Any ideas?

commented

If you're ok with nerfing the reactor to a TNT explosion and putting lava everywhere, setting B:disableLargeReactorBoom=true in the config file seems to work.

After the big explosion, you can remove the reactor block using commands, but the collision sphere remains and so does the sound loop. This requires a server/SSP restart afterward to completely fix. My guess is something in the big explosion code isn't cleaning up nicely.

I don't know if it's a related note, but the big explosion has a hard time wiping out vanilla wooden stairs and tree leaves. That's all that's usually left at ground zero of my tests other than the reactor itself.

This is running a minimal modpack build in SSP, default config (Don't have a reliable server to test multiplayer on):
Forge 1.10.2 12.18.3.2297
Draconic Evolution 1.10.2 2.0.12.222
EnderIO 1.10.2 3.1.189 (Used creative capacitor bank to start up reactor)

commented

Was wondering why mine after blowing wouldn't go away and doing multiple explosions.

commented

This should be fixed in the next release.