Draconic Evolution

Draconic Evolution

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Energy crystals not showing icons

ouroborus opened this issue ยท 15 comments

commented

Description

Energy crystals are not showing icons in inventories or JEI.

2017-11-07_17 51 35

Base information

  • Minecraft version: 1.12.2
  • Minecraft Forge version: 12.23.0.2517
  • Mod Pack: All the Mods 3 4.4
commented

The ender chests show up fine.

2017-11-08_01 37 58

I'm not sure which log file you want. Maybe this one?

fml-server-latest.log

commented

Can you post your full log and also check if ender storage items/block have the same issue as they are rendered using the same system.

commented

Further testing shows the icons don't show up on drops either. The placed objects are fine.

2017-11-08_14 36 29
In this screenshot, there's a dropped crystal next to the placed crystal.

commented

Rendering is handled client side so will need the client log fml-client-latest.log
Should be in the same folder on your client

commented

I'm also having this same issues. items are invisible in JEI and invertory. Once placed they appear. V. 1.12.2

commented

Just rechecked with the latest DW20 pack (v1.8) and the problem is not there. I'm no expert, but I'm guessing is a mod compatibility issue with some mod in the ATM pack?

screenshot_1

P.D.: Same version of Forge (14.23.1.2587)

commented

@JojotoRudess On the other hand, there are ~200 mods in ATM3 and, aside from DE, none of them have this problem.

commented

@ouroborus True, but what's your point? I mean if the crystals render perfectly in modpack A but not on modpack B isn't it logical to think that the problem comes from a compatibility issue in modpack B?

I'm not trying to be snarky, I'm honestly curious on what you're trying to say.

commented

Hello, I'm also having the same issue.

Minecraft version: 1.12.2
Minecraft Forge version: 14.23.1.2587
Mod Pack: allthemods 3 v.5.7c

I don't know if it's useful but I've recently played with this version of DE in the DW20 1.12.2 pack and didn't have this issue.

Here's my log:

fml-client-latest.log

Thanks.

commented

@JojotoRudess You're right. I was thinking you were saying "not our problem because mod conflict that's not us, we're perfect" (there's a lot of this amoungst the various mod repos) rather than you saying "here's a set of mods that seem to work and so are probably not the issue".

commented

I've generated a spreadsheet that shows which pack has which mods and allows filtering on those differences. Not sure how useful this is given that ATM3 has quite a few more mods.

https://docs.google.com/spreadsheets/d/1dI2Yy10zgTyRtXTUmwedYQ0bDuU9wS5ix2DzsFiFtL0

commented

For me, It ended up being the "connected textures" pack causing it in ATM 1.12.2, on my end

commented

Can confirm that removing the resource pack solved the problem (didn't remove the mod).