Dragon Survival [Forge]

Dragon Survival [Forge]

685k Downloads

[Compatibility]: Game crashes during world creation using Mod and OptiFine (1.18.2)

cryman00 opened this issue · 2 comments

commented

■ Your Discord ID

No response

■ Dragon Survival version

DragonSurvival_DragonEditor-1.18.2-1.4.22

■ Minecraft version

1.18

■ Single game or server?

Single (Default)

■ Do you delete old configs before writing a bug report?

I always delete configs

■ Description of incompatibility

Dragon survival mod works perfectly fine alone, but when I install OptiFine_1.18.2_HD_U_H7 (or any other version), game crashes during world creation. Game also crashes if I already had the world created and played previously with the mod. OptiFine alone. without Dragon Survival mod also works fine.

■ To Reproduce

Install

  1. DragonSurvival_DragonEditor-1.18.2-1.4.22
  2. geckolib-forge-1.18-3.0.36
  3. OptiFine_1.18.2_HD_U_H7
  4. forge-1.18.2-40.1.73

■ Crash Report

---- Minecraft Crash Report ----
// Don't do that.

Time: 8/30/22, 4:16 PM
Description: Exception in server tick loop

java.lang.NoSuchMethodError: 'void net.minecraft.server.level.DistanceManager.addRegionTicket(net.minecraft.server.level.TicketType, net.minecraft.world.level.ChunkPos, int, java.lang.Object, boolean)'
at net.minecraft.server.level.ServerChunkCache.addRegionTicket(ServerChunkCache.java:429) ~[client-1.18.2-20220404.173914-srg.jar%2356!/:?] {re:classloading,pl:accesstransformer:B}
at net.minecraft.server.level.ServerChunkCache.m_8387_(ServerChunkCache.java:425) ~[client-1.18.2-20220404.173914-srg.jar%2356!/:?] {re:classloading,pl:accesstransformer:B}
at net.minecraft.server.MinecraftServer.m_129940_(MinecraftServer.java:471) ~[client-1.18.2-20220404.173914-srg.jar%2356!/:?] {re:classloading,pl:accesstransformer:B}
at net.minecraft.server.MinecraftServer.m_130006_(MinecraftServer.java:318) ~[client-1.18.2-20220404.173914-srg.jar%2356!/:?] {re:classloading,pl:accesstransformer:B}
at net.minecraft.client.server.IntegratedServer.m_7038_(IntegratedServer.java:84) ~[client-1.18.2-20220404.173914-srg.jar%2356!/:?] {re:classloading,xf:OptiFine:default}
at net.minecraft.server.MinecraftServer.m_130011_(MinecraftServer.java:661) ~[client-1.18.2-20220404.173914-srg.jar%2356!/:?] {re:classloading,pl:accesstransformer:B}
at net.minecraft.server.MinecraftServer.m_177918_(MinecraftServer.java:261) ~[client-1.18.2-20220404.173914-srg.jar%2356!/:?] {re:classloading,pl:accesstransformer:B}
at java.lang.Thread.run(Thread.java:833) [?:?] {}

A detailed walkthrough of the error, its code path and all known details is as follows:

-- System Details --
Details:
Minecraft Version: 1.18.2
Minecraft Version ID: 1.18.2
Operating System: Windows 10 (amd64) version 10.0
Java Version: 17.0.1, Microsoft
Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft
Memory: 865791776 bytes (825 MiB) / 1946157056 bytes (1856 MiB) up to 2147483648 bytes (2048 MiB)
CPUs: 8
Processor Vendor: GenuineIntel
Processor Name: Intel(R) Core(TM) i7-9700 CPU @ 3.00GHz
Identifier: Intel64 Family 6 Model 158 Stepping 13
Microarchitecture: Coffee Lake
Frequency (GHz): 3.00
Number of physical packages: 1
Number of physical CPUs: 8
Number of logical CPUs: 8
Graphics card #0 name: NVIDIA GeForce GTX 1660 Ti
Graphics card #0 vendor: NVIDIA (0x10de)
Graphics card #0 VRAM (MB): 4095.00
Graphics card #0 deviceId: 0x2182
Graphics card #0 versionInfo: DriverVersion=30.0.15.1295
Memory slot #0 capacity (MB): 16384.00
Memory slot #0 clockSpeed (GHz): 2.67
Memory slot #0 type: DDR4
Virtual memory max (MB): 22674.13
Virtual memory used (MB): 19401.99
Swap memory total (MB): 6416.29
Swap memory used (MB): 404.52
JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
Server Running: true
Player Count: 0 / 8; []
Data Packs: vanilla, mod:forge, mod:dragonsurvival (incompatible), mod:geckolib3 (incompatible)
World Generation: Stable
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'forge'; Server brand changed to 'forge'
OptiFine Version: OptiFine_1.18.2_HD_U_H7
OptiFine Build: 20220410-185216
Render Distance Chunks: 12
Mipmaps: 4
Anisotropic Filtering: 1
Antialiasing: 0
Multitexture: false
Shaders: null
OpenGlVersion: 3.2.0 NVIDIA 512.95
OpenGlRenderer: NVIDIA GeForce GTX 1660 Ti/PCIe/SSE2
OpenGlVendor: NVIDIA Corporation
CpuCount: 8
ModLauncher: 9.1.3+9.1.3+main.9b69c82a
ModLauncher launch target: forgeclient
ModLauncher naming: srg
ModLauncher services:
mixin PLUGINSERVICE
eventbus PLUGINSERVICE
slf4jfixer PLUGINSERVICE
object_holder_definalize PLUGINSERVICE
runtime_enum_extender PLUGINSERVICE
capability_token_subclass PLUGINSERVICE
accesstransformer PLUGINSERVICE
runtimedistcleaner PLUGINSERVICE
mixin TRANSFORMATIONSERVICE
OptiFine TRANSFORMATIONSERVICE
fml TRANSFORMATIONSERVICE
FML Language Providers:
[email protected]
lowcodefml@null
javafml@null
Mod List:
client-1.18.2-20220404.173914-srg.jar |Minecraft |minecraft |1.18.2 |DONE |Manifest: a1:d4:5e:04:4f:d3:d6:e0:7b:37:97:cf:77:b0:de:ad:4a:47:ce:8c:96:49:5f:0a:cf:8c:ae:b2:6d:4b:8a:3f
forge-1.18.2-40.1.73-universal.jar |Forge |forge |40.1.73 |DONE |Manifest: 84:ce:76:e8:45:35:e4:0e:63:86:df:47:59:80:0f:67:6c:c1:5f:6e:5f:4d:b3:54:47:1a:9f:7f:ed:5e:f2:90
DragonSurvival_DragonEditor-1.18.2-1.4.22.jar |Dragon Survival |dragonsurvival |1.18.2-1.4.22 |DONE |Manifest: NOSIGNATURE
geckolib-forge-1.18-3.0.36.jar |GeckoLib |geckolib3 |3.0.36 |DONE |Manifest: NOSIGNATURE
Crash Report UUID: 9538438f-51ef-47db-963d-f5be09e48aad
FML: 40.1
Forge: net.minecraftforge:40.1.73

commented

I checked author's mod pack on curseforge and noticed that she won't accept OptiFine problem reports. I tried to use Oculus and now everything works fine. Shaders are enabled and mod works perfectly. I do not need OptiFine any more.

If that's the case and you do not accept OptiFine reports, please delete or close this post.

Thank you.

commented

If it's shaders that you want, it's really better to use Oculus. There are too many problems with Optifine and we are tired of making fixes specifically for Optifine. I will leave this ticket open so that others can see that this problem exists.