Dragon Survival [Forge]

Dragon Survival [Forge]

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[1.18.2 Forge Bug]: Incompatibility with Better Combat mod

kutuzovpuzov opened this issue · 6 comments

commented

■ Your Discord ID

kutuzka_kukuruzka#0432

■ Dragon Survival version

DragonSurvival_DragonEditor-1.18.2-1.4.28

■ Single game or server?

Single (Default)

■ Do you delete old configurations and check the Wiki before writing a bug report?

I always delete configs

■ Do you play pure MC + DS and Geckolib or do you have some kind of modpack?

I want to report a compatibility problem

■ Describe the bug

Incompatibility with Better Combat mod.

■ To Reproduce

I played with a modpack where 94 mods are in. If I try to add one more, I get the crash-log, where the problem caused by bettercombat and dragonsurvival incompatibility. If I delete DS from my modpack and add some new mods, minecraft starts working. (start with more than 94 mods.)

@reDIrect conflict. Skipping bettercombat.mixins.json:PlayerEntityMixin->@reDIrect::getMainHandStack_Redirect(Lnet/minecraft/world/entity/player/Player;)Lnet/minecraft/world/item/ItemStack; with priority 1000, already redirected by dragonsurvival.mixins.json:MixinPlayerEntity->@reDIrect::getDragonSword(Lnet/minecraft/world/entity/player/Player;)Lnet/minecraft/world/item/ItemStack; with priority 1000

■ Expected behavior

I'd like to play them together.

■ Crash Report

tlauncher_10_21_2022_17_27_52.log

commented

Don't you think that bettercombat is a bit of a bad mod that should be combined with our mod? We physically can't make compatibility with this without breaking our own mod and spending a ton of time on it.

commented

Given players can choose to remain human, compatibility doesn't seem like that much of a stretch - that is if it's a matter of disabling the Better Combat tweaks while in dragon form, unless mixins are a hard counter to any possible compatibility?
Perhaps it's something that should be taken up with the Better Combat team, as their mod should be able to disable its functionality in cases like this.

commented

Alas, there is no way I can do this without a programmer and I don't want to bother the authors of Better Combat. I'm not a coder, I'm an artist.

commented

I brought it up with the Better Combat developer here ZsoltMolnarrr/BetterCombat#139 (comment)
They mentioned a mod named Figura, it may be worth reaching out to them to find a more compatible way to handle replacing the player model, as this may benefit support for other mods as well.
Hope that helps!

commented

Alas, this is impossible for me. I'm an artist, not a programmer, but the whole thing sounds like a complete rewrite of our rendering for the sake of compatibility with 1 mod. BetterCombat is a good mod, but such compatibility is not worth the effort.

commented

I guess it depends on just how many mods a cleaner method of rendering would allow to function, but since the focus is indeed on just the one mod I can understand your stance on the situation.
It is unfortunate but hopefully this can be revisited someday in the future. Thanks for your time.