[1.20.1 Forge Bug]: Significant amount of tick lag caused by Dragon Survival in singleplayer and playing as a human
StardustPassingBy opened this issue · 1 comments
■ Your Discord ID or other contacts
strutting.little.egotist on Discord
■ Dragon Survival version and Modpack version (if have)
DragonSurvival-1.20.1-09.01.2024 on Minecraft 1.20.1, version 47.2.0 of Forge
■ Single game or server?
Single (Default)
■ Do you delete old configs before writing a bug report?
I always delete configs
■ Bug Description and Reproduce
Dragon Survival seems to cause significant tick lag, even while playing singleplayer as a human and not (to my knowledge) engaging with any Dragon Survival mechanics. I have done a fresh instance of Minecraft with nothing but spark, geckolib, and Dragon Survival installed, and still have the same issue. Running the Spark profiler consistently shows it taking up 3-6% of the render thread, seemingly mostly due to recurring checks related to the overlay and to flight cooldown.
Screenshot from Spark on the clean install:
■ Expected behavior
I would expect Dragon Survival to be mostly in the background when its mechanics are not being utilized.
■ Crash Report File and Logs
Spark log on my modpack: https://spark.lucko.me/fuJYW9VIcz
Spark log on the fresh install: https://spark.lucko.me/f8ZG2lY9he
Both are from singleplayer worlds where I am playing as a human and just running around on the overworld.
Also attaching the latest and debug logs for both versions below:
cleanlatest.log
cleandebug.log
modpacklatest.log
modpackdebug.log