[BUG]Crashing with the mod: thingamajigs
TreeFight opened this issue ยท 5 comments
When using with the mod thingamajigs, the game will crash.
Crash logs: https://gist.github.com/TreeFight/0e13709c7452b0a138a93894a1f6b58f
I can confirm the crash is caused by the incompatibility of dramatic doors and thingamajigs, I tested all my mod one by one.
This is the link of the thingamajigs mod: https://www.curseforge.com/minecraft/mc-mods/blueys-thingamajigs
This is strange, the errors pointed to Sodium. I may need to investigate.
In case you don't know, I'm playing 1.20.1 version with forge. No optifine, cause I use xenon (which is embeddium with some upgrade) and occlus instead.
Oh god, I upload the wrong crash logs, sorry. Please check the crash log again, I changed it.
There is going to be a fix. I've created a PR over there: roberttkahelin8/thingmajigs#15
For some reason, LockableDoor does not inherit all the properties from base door block, thus if any properties were added to base door, it will crash.
In the meantime, I could inject waterlogging.
There is going to be a fix. I've created a PR over there: roberttkahelin8/thingmajigs#15
For some reason, LockableDoor does not inherit all the properties from base door block, thus if any properties were added to base door, it will crash.
In the meantime, I could inject waterlogging.
I saw your Pull request. So should I just wait for thingmajigs to update? Or would you update dramatic doors recently?