Dregora RL

Dregora RL

526k Downloads

After pre-generating chunks server won't run

Ricenami opened this issue · 2 comments

commented

RLCraft Dregora Server/Client

▶️Please specify if it's about the Dregora Server pack or Clientside installation by placing "x" into []◀️

  • Clientside
  • Serverside

Dregora Version

▶️Please specify the Dregora version that you are running by placing "x" into []◀️

  • v1.0.0 RLCraft Dregora
  • v1.0.1 RLCraft Dregora

Description

▶️What is happening? - Explain what happens and what steps should be done to reproduce the issue.
I followed the instructions in the readme server text file, downloaded the correct pre-generation mod, I tested with different chunk radius and saw no issues. I decided to pre-generate the final 20k chunks, it was almost complete, I kept monitoring it from time to time, today I saw that the server stopped so I ran the server and now its stopped on these messages (to further clarify, the server said it successfully loaded all mods and then these messages are here):

[23:12:15] [Server thread/INFO] [FML]: Applying holder lookups
[23:12:15] [Server thread/INFO] [FML]: Holder lookups applied
[23:12:19] [Server thread/WARN] [OTG]: Can't find BiomeDictId: "PARASITE".
[23:12:40] [Server thread/ERROR] [bettermineshafts]: variants.json: Unable to find property variant for block Red Sandstone Slab
[23:12:40] [Server thread/ERROR] [bettermineshafts]: variants.json: Unable to find property variant for block Red Sandstone Slab
[23:12:40] [Server thread/ERROR] [bettermineshafts]: variants.json: Unable to find property variant for block Red Sandstone Slab
[23:12:40] [Server thread/ERROR] [bettermineshafts]: variants.json: Unable to find property variant for block Red Sandstone Slab

Also, Trying to use any commands doesn't return anything.

Full log here:
log.txt

I know this isn't enough information, so please let me know what information you need to figure out what's going on. I would hate to pre-generate everything again. Thank you.

commented

When OTG reaches that point in the server log it is loading a bunch of chunk and structure information from file which can take a lot of time on larger maps. It is not frozen you just have to wait for it to finish. We are looking into ways to make it faster or not needed.

commented

Oh! You're right thank you.