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No natural spawning
Spyro1502 opened this issue ยท 6 comments
RLCraft Dregora Server/Client
- Clientside
- Serverside
Dregora Version
- v1.0.3 RLCraft Dregora
Description
After a while playing, we noticed no more mobs were spawning in the overworld, at least no "natural" spawning
Mounted RLCraft mobs do spawn (like mounted gryphons or dragons
Dragon, fairies do spawn
Bosses from lycanites dungeons spawns too
Everything else doesn't work, no mobs at nightime (or very, very few)
Spawners spawns absolutely nothing
It seems to only happens in the overworld, nether, end and Lost cities still seems to spawn monsters as expected, maybe just slightly less ?
I recently went to the bug meteor crater and nothing is there, not a single mob beside an ice dragon
Spawner here not spawning even when staying around
Here are the existing mobs around when given a glowing effect to see them, 1 chupacabre, then only armor stands and mimics
PS : I stayed AFK next to the spawner while writing this bug report, server is in hard, and I am in survival, so I confirm the spawning doesn't work
The Roguelike Dungeons spawners are custom.
Do mobs not spawn even from Lycanites dungeons spawners?
No spawner actually works in the overworld, Lycanites dungeons ones either, only the bosses are here
We had a Lycanites event, mobs from the event do spawn during that one
Spawners in lost cities and nether seems to work
This sounds like the gamerule doMobSpawning was disabled, which would result in only the custom spawning handlers running and not natural spawning/spawners.
Try reinstalling the server and copying over the world, and if there is still an issue, try creating a new world and see if the issue persists.
It seems a bit weird, as I checked the gamerule do say doMobSpawning is "true", and that only happens in the overworld. So I guess there's something causing this problem in that specific dimension as other ones works perfectly.
Also had the occasion to test, the blood moon does not work.
I will still try and see if anything is fixed