Some Bugs
VioletWyvern opened this issue ยท 4 comments
This is a good world generate mod, Unique biome design, Lots of spacial terrain...
But I have encounter some minor bugs :
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Some custom structures are generate weirdly, Sometimes you will encounter an "Half Breaking Windmill" or "A house above small pond with no floor"...
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The redstone mechanism in the dungeons are absolutely not working, All pressure pads (except for opening a single iron door) and piston doors were completely not working, This would make players cannot completely finished the entire dungeon...
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All treasure chests were completely empty, You cannot find any valuable loots in the chests, This makes player feels no need to exploring dungeons since there's no treasures....
Hi,
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Recently Dregora changed from TC to OTG so there are bugs like this.
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This requires the denizen addon I believe.
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This definitely requires the denizen addon.
Denizen addon is currently not available but will be soon after other bugs are fixed. It may also cost money - however that is up to NLBlackEagle.
@SamB440 Thanks for the help on this issue ๐
@VioletWyvern
Thank you very much for posting these issues, Im currently drowining in the amount of work I have for the upcoming exams, internship and double that amount of work for other projects. These are now noted in the upcoming roadmap ( Fancy to do list ) which you can find here: https://roadmap.dregora.com/?controller=BoardViewController&action=readonly&token=faa613072bf23a92431a5afa615629caea1082bea725c7ba232bfec868fd or at https://dregora.com/download#panel-53-2-0-0
Fixed Empty Chests ( V1.2 ) & Weird structure placement. ( V1.3 )
Dungeon 01 should definitely work correctly now( V1.2 ) Dungeon 02 will be completely re-done and re-uploaded to Dregora V1.3 or V1.2
V 1.3 is to be released upcoming 13th