Dynamic Trees - Biomes O' Plenty

Dynamic Trees - Biomes O' Plenty

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Dynamic Trees and BOP not compatible versions

SMcMenu opened this issue ยท 5 comments

commented

Hi,

I have Minecraft on version 1.12.2, the one that works with most of the mods I want for my server. I've installed a bunch of mods and all worked fine. But a few hours ago I installed another bunch and got an error that didnt let me open the game, it crashed. After a short research I've found that the problem was on Dynamic Trees, BOP and their compatibility mod. I have the newest version of all three (DynamicTrees-1.12.2-0.9.7 / BiomesOPlenty-1.12.2-7.0.1.2444-universal / DynamicTreesBOP-1.12.2-1.4.1e). It seems that the newest versions doesnt match at all. Which versions of each mod can I use in order to dont crash my game?

Thanks in advance

commented

has been fixed

commented

I'm using those exact versions for DT, DTBop and BoP and it works fine. Can you send the error?

commented

I'm having a crash specifically with BOP palmtrees:
(As in game goes into a crash loop whenever I get too close to tropical biomes) :)

java.lang.NullPointerException: Tesselating block model
	at net.minecraft.client.renderer.BlockModelRenderer.func_187494_a(BlockModelRenderer.java:210)
	at net.minecraft.client.renderer.BlockModelRenderer.func_187496_a(BlockModelRenderer.java:252)
	at net.minecraft.client.renderer.BlockModelRenderer.func_187497_c(BlockModelRenderer.java:109)
	at net.minecraftforge.client.model.pipeline.ForgeBlockModelRenderer.func_187497_c(ForgeBlockModelRenderer.java:65)
	at net.minecraft.client.renderer.BlockModelRenderer.func_187493_a(BlockModelRenderer.java:47)
	at net.minecraft.client.renderer.BlockModelRenderer.func_178267_a(BlockModelRenderer.java:38)
	at net.minecraft.client.renderer.BlockRendererDispatcher.func_175018_a(BlockRendererDispatcher.java:80)
	at net.minecraft.client.renderer.chunk.RenderChunk.func_178581_b(RenderChunk.java:200)
	at net.minecraft.client.renderer.chunk.ChunkRenderWorker.func_178474_a(SourceFile:100)
	at net.minecraft.client.renderer.chunk.ChunkRenderWorker.run(SourceFile:43)
	at java.lang.Thread.run(Thread.java:745)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Thread: Client thread
Stacktrace:
	at net.minecraft.client.renderer.BlockModelRenderer.func_187494_a(BlockModelRenderer.java:210)
	at net.minecraft.client.renderer.BlockModelRenderer.func_187496_a(BlockModelRenderer.java:252)
	at net.minecraft.client.renderer.BlockModelRenderer.func_187497_c(BlockModelRenderer.java:109)
	at net.minecraftforge.client.model.pipeline.ForgeBlockModelRenderer.func_187497_c(ForgeBlockModelRenderer.java:65)

-- Block model being tesselated --
Details:
	Block: dynamictreesbop:leaves_palm[hydro=1,tree=0]
	Block location: World: (-2292,76,918), Chunk: (at 12,4,6 in -144,57; contains blocks -2304,0,912 to -2289,255,927), Region: (-5,1; contains chunks -160,32 to -129,63, blocks -2560,0,512 to -2049,255,1023)
	Using AO: false
Stacktrace:
	at net.minecraft.client.renderer.BlockModelRenderer.func_187493_a(BlockModelRenderer.java:47)
	at net.minecraft.client.renderer.BlockModelRenderer.func_178267_a(BlockModelRenderer.java:38)

Can provide the full crashlog if needed.

Versions:

	| LCHIJA | biomesoplenty         | 7.0.1.2441                   | BiomesOPlenty-1.12.2-7.0.1.2441-universal.jar                  | None                                     |
	| LCHIJA | dynamictrees          | 1.12.2-0.9.7                 | DynamicTrees-1.12.2-0.9.7.jar                                  | None                                     |
	| LCHIJA | dynamictreesbop       | 1.12.2-1.4.1e                | DynamicTreesBOP-1.12.2-1.4.1e.jar                              | None                                     |

BTW:
Is there any way to specifically disable one type of tree in dynamictrees, so that I can at least keep the rest of them loaded?

commented

We really need the complete crash log so we can evaluate if interactions with other mods are potentially causing the problem. Hundreds of thousands of people play with this set of mods with these exact versions(including myself) and it works perfectly. So obviously you've got something special going on. Best to include as much information as you can. Use pastebin or similar for the crashlog. As it stands this issue has provided us with little useful information.

commented

Enjoy :)
https://pastebin.com/dGD7QnmG

Whenever I port to a biome with palmtrees it dies.

Seed is: 36294071837693915