[1.20.1] DungeonCrawl spawners revert to original state after spawning a mob or two if changed by a spawn egg.
Luviam opened this issue ยท 1 comments
Hey, this is not actually a bug. This mod creates spawners with multiple entities which are chosen randomly from. The default is six different entities per spawner. So, when you click the spawner with a spawn egg, you only overwrite one of the six entities.
You can change the amount of different entities per spawner by altering the value of spawner_entities
in the config file.