Game is soft-killed when traveling to certain location
Hiranus opened this issue ยท 3 comments
Observed Behaviour
When checking my currently generated world I found area that "soft kills" MC. I can still move around, but I can't attack any mob, can't receive any damage, no chunks will be generated or loaded. When I try to break block nothing is dropped, and snow as well as grass are just "floating". Similar with gravel and TNT. See attached pictures.
If I try to save and quit game is stuck in never ending "Saving world".
If I remove any of the mods mentioned below area that cause this issue works normally, but its impossible to confirm that it is fixed, as I suspect that generation slightly changes and problematic "something" is moved to different location.
Crash log:
https://pastebin.com/Fdca0kZ4
https://pastebin.com/HUCYnFnK
One of the mods mentions minecraft:bigdungeon, but i couldn't find it in sources of mentioned mods.
I know that there is no clear "error". Nothing else is generated in log.
Expected Behaviour
Problematic area works normally. I expect its issue with some dungeon generated by this mod/this combination of mods.
Minimal setup needed to reproduce
- Forge version: 1.15.2 - 31.2.46
- Mod configuration: default, I didn't change anything.
- Mods required to reproduce:
astralsorcery-1.15.2-1.12.11
BiomesOPlenty-1.15.2-10.0.0.366-universal
curios-FORGE-1.15.2-2.0.2.6
DungeonCrawl-1.15.2-2.2.1
mgui-1.15.2-2.1.1
observerlib-1.15.2-1.3.1
tetra-1.15.2-2.18.1
Steps to reproduce
seed: 157733132531422357
X: 400
Y: 120
Z: 800
Create world with those mods, seed and travel to specified coordinates. I just do /tp 200 120 600 and fly there.
I couldn't reproduce it without Astral Sorcery and Tetra so I created bug reports there too.
mickelus/tetra#239
HellFirePvP/AstralSorcery#1452