[Feature Request] add world scaling
elhertz opened this issue ยท 1 comments
Add world scaling to increase mob levels depending on the distance from the world's spawnpoint (x,z)
In this example config below you have a zone where a mob spawning in x:500 z:500 would be a Level 5 mob
"dimensions": [
{
"world_matches": {
"dimension_regex": "minecraft:overworld"
},
"zones": [
{
"zone_matches": {
"world_scaling": {
"enabled": true,
"distance_from_spawn": 100
}
},
"difficulty": {
"name": "normal",
"starting_level": 0,
"increase_level_by": 1
}
}
Tried making a new zone setting so it's easier to understand my suggestion
World specific scaling is already implemented, however it doesn't have anything to do with coordinates, because it applies to a world.
"world_matches": {
"dimension_regex": "minecraft:the_nether"
},
"difficulty": {
"name": "normal",
"level": 3
},
This issue looks like a duplicate of #16 , where some kind of coordinate related scaling is requested.
Feel free to reopen if that is not the case.