Dungeon Difficulty [Fabric]

Dungeon Difficulty [Fabric]

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Crash Report about DungeonDifficulty to GuardVillagers(Fabric)

Healock opened this issue ยท 4 comments

commented

GuardVillagers: https://modrinth.com/mod/guard-villagers-(fabricquilt)

java.lang.UnsupportedOperationException
	at com.google.common.collect.Multimaps$UnmodifiableMultimap.removeAll(Multimaps.java:757)
	at net.dungeon_difficulty.logic.ItemScaling.applyModifiersForItemStack(ItemScaling.java:237)
	at net.dungeon_difficulty.logic.ItemScaling.scale(ItemScaling.java:84)
	at net.dungeon_difficulty.logic.ItemScaling.scale(ItemScaling.java:71)
	at net.dungeon_difficulty.logic.ItemScaling$1.apply(ItemScaling.java:55)
	at net.dungeon_difficulty.logic.ItemScaling$1.apply(ItemScaling.java:41)
	at net.minecraft.class_117.method_514(class_117.java:14)
	at net.minecraft.class_117.method_514(class_117.java:14)
	at net.minecraft.class_117.method_514(class_117.java:14)
	at net.minecraft.class_77.method_433(class_77.java:33)
	at net.minecraft.class_85$1.method_426(class_85.java:59)
	at net.minecraft.class_55.method_345(class_55.java:81)
	at net.minecraft.class_55.method_341(class_55.java:96)
	at net.minecraft.class_52.method_328(class_52.java:86)
	at net.minecraft.class_52.method_320(class_52.java:103)
	at net.minecraft.class_52.method_319(class_52.java:116)
	at net.minecraft.class_52.method_51878(class_52.java:111)
	at dev.sterner.guardvillagers.common.entity.GuardEntity.getStacksFromLootTable(GuardEntity.java:570)
	at dev.sterner.guardvillagers.common.entity.GuardEntity.method_6007(GuardEntity.java:444)
	at net.minecraft.class_1309.method_5773(class_1309.java:2419)
	at net.minecraft.class_1308.method_5773(class_1308.java:351)
	at dev.sterner.guardvillagers.common.entity.GuardEntity.method_5773(GuardEntity.java:458)
	at net.minecraft.class_3218.method_18762(class_3218.java:739)
	at net.minecraft.class_1937.method_18472(class_1937.java:480)
	at net.minecraft.class_3218.method_31420(class_3218.java:385)
	at net.minecraft.class_5574.method_31791(class_5574.java:54)
	at net.minecraft.class_3218.method_18765(class_3218.java:353)
	at net.minecraft.server.MinecraftServer.method_3813(MinecraftServer.java:897)
	at net.minecraft.server.MinecraftServer.method_3748(MinecraftServer.java:824)
	at net.minecraft.class_1132.method_3748(class_1132.java:105)
	at net.minecraft.server.MinecraftServer.method_29741(MinecraftServer.java:671)
	at net.minecraft.server.MinecraftServer.method_29739(MinecraftServer.java:265)
	at java.base/java.lang.Thread.run(Thread.java:1583)

crash-2024-01-21_17.37.07-server.txt

commented

This issue never occured for me, despite using Dungeon Difficulty and Guard Villagers together.
Please specify how exactly to reproduce this issue, with the absolute minimum number of mods present.

commented

This issue never occured for me, despite using Dungeon Difficulty and Guard Villagers together. Please specify how exactly to reproduce this issue, with the absolute minimum number of mods present.

When the server loads a large number of chunks, it directly generates the following error and crashes the server. I don't know how to reproduce it stably at the moment.

commented

same issue for me. But when you only have guard and dungeondifficulty it would not happen. If you add it in your modpack, enter a large modded redesigned village (with a lot of entities), it immediately crash.

commented

I am still unable to reproduce this issue.