Crash Report about DungeonDifficulty to GuardVillagers(Fabric)
Healock opened this issue ยท 4 comments
GuardVillagers: https://modrinth.com/mod/guard-villagers-(fabricquilt)
java.lang.UnsupportedOperationException
at com.google.common.collect.Multimaps$UnmodifiableMultimap.removeAll(Multimaps.java:757)
at net.dungeon_difficulty.logic.ItemScaling.applyModifiersForItemStack(ItemScaling.java:237)
at net.dungeon_difficulty.logic.ItemScaling.scale(ItemScaling.java:84)
at net.dungeon_difficulty.logic.ItemScaling.scale(ItemScaling.java:71)
at net.dungeon_difficulty.logic.ItemScaling$1.apply(ItemScaling.java:55)
at net.dungeon_difficulty.logic.ItemScaling$1.apply(ItemScaling.java:41)
at net.minecraft.class_117.method_514(class_117.java:14)
at net.minecraft.class_117.method_514(class_117.java:14)
at net.minecraft.class_117.method_514(class_117.java:14)
at net.minecraft.class_77.method_433(class_77.java:33)
at net.minecraft.class_85$1.method_426(class_85.java:59)
at net.minecraft.class_55.method_345(class_55.java:81)
at net.minecraft.class_55.method_341(class_55.java:96)
at net.minecraft.class_52.method_328(class_52.java:86)
at net.minecraft.class_52.method_320(class_52.java:103)
at net.minecraft.class_52.method_319(class_52.java:116)
at net.minecraft.class_52.method_51878(class_52.java:111)
at dev.sterner.guardvillagers.common.entity.GuardEntity.getStacksFromLootTable(GuardEntity.java:570)
at dev.sterner.guardvillagers.common.entity.GuardEntity.method_6007(GuardEntity.java:444)
at net.minecraft.class_1309.method_5773(class_1309.java:2419)
at net.minecraft.class_1308.method_5773(class_1308.java:351)
at dev.sterner.guardvillagers.common.entity.GuardEntity.method_5773(GuardEntity.java:458)
at net.minecraft.class_3218.method_18762(class_3218.java:739)
at net.minecraft.class_1937.method_18472(class_1937.java:480)
at net.minecraft.class_3218.method_31420(class_3218.java:385)
at net.minecraft.class_5574.method_31791(class_5574.java:54)
at net.minecraft.class_3218.method_18765(class_3218.java:353)
at net.minecraft.server.MinecraftServer.method_3813(MinecraftServer.java:897)
at net.minecraft.server.MinecraftServer.method_3748(MinecraftServer.java:824)
at net.minecraft.class_1132.method_3748(class_1132.java:105)
at net.minecraft.server.MinecraftServer.method_29741(MinecraftServer.java:671)
at net.minecraft.server.MinecraftServer.method_29739(MinecraftServer.java:265)
at java.base/java.lang.Thread.run(Thread.java:1583)
This issue never occured for me, despite using Dungeon Difficulty and Guard Villagers together.
Please specify how exactly to reproduce this issue, with the absolute minimum number of mods present.
This issue never occured for me, despite using Dungeon Difficulty and Guard Villagers together. Please specify how exactly to reproduce this issue, with the absolute minimum number of mods present.
When the server loads a large number of chunks, it directly generates the following error and crashes the server. I don't know how to reproduce it stably at the moment.
same issue for me. But when you only have guard and dungeondifficulty it would not happen. If you add it in your modpack, enter a large modded redesigned village (with a lot of entities), it immediately crash.