
Server Crash.
SawFowl opened this issue ยท 20 comments
I am currently running
-
SpongeForge version: 1.12.2-2705-7.1.0-BETA-3433
-
Forge version: 14.23.4.2747
-
Java version: Java(TM) SE Runtime Environment (build 1.8.0_181-b13)
-
Operating System: Debian 9
-
Plugins (27): Minecraft, Minecraft Coder Pack, SpongeAPI, SpongeForge, FastAsyncWorldEdit, BeanCore, CatClearLag, CommandSync, EconomyLite, GriefPrevention, HuskyCrates, HuskyUI, LuckPerms, Nucleus, PayDay, PlaceholderAPI, ProjectCore, QuestItemHelper, SkyClaims, StackBan, UltimateChat, UniversalMarket, VirtualChest, VirtualTool, Wasted, WorldEdit, spark
-
Mods (52): Minecraft, Minecraft Coder Pack, Forge Mod Loader, Minecraft Forge, SpongeAPI, SpongeForge, AI Improvements, Auto Crafter, Better Questing, BiblioCraft, CoFH Core, CoFH World, CodeChicken Lib, Console Filter, Construct's Armory, CraftTweaker JEI Support, CraftTweaker2, CreativeCore, CreativeCoreDummy, CustomNPCs, Dungeon Mods, Ex Nihilo Creatio, Fishing Net Mod, Hammer Core, HoloInventory, Immersive Engineering, Immersive Tech, InstantUnify, Iron Chest, ItemPhysic, Just Enough Items, LagGoggles, Mantle, McJtyLib, Mekanism, MrCrayfish's Furniture Mod, Parachronology, QuestUtils, Quick Leaf Decay, Redstone Arsenal, Redstone Flux, Solar Flux Reborn, Standard Expansion, Thermal Dynamics, Thermal Expansion, Thermal Foundation, Thermal Innovation, Tinkers' Construct, Tree Chopper, UniDict, VanillaFix, WanionLib
Issue Description
If you break a trap with blades in the creativity mode, then the console will have a lot of errors. One of the monsters attacking the player caused the crash of the server. See logs.
The monster is the illithid -- you may need to turn the illithid off in the config.
I don't think I'll be able to fix this as I'm don't have a lot of time to put into it. I'm leaving modding, bit by bit, as there are other things I actually need to work on. I won't close it or say it won't be fixed though. Maybe @Sunconure11 will take over more of this or recruit another coder -- this is a pretty serious problem.
I could not quickly disable it in the config, since the mods usually do not have a configuration reboot command. But I have on my server a plugin Nucleus, which allows me to block the spawn of certain creatures. I hope that this problem will be solved. Other errors are caused by a conflict with Sponge and Sponge developers are already working on this problem.
@mr-krab It should be on Curse soon. Let me know if it works.
@Sunconure11 I'll tell.
As for taking over the project, I likely will. Though I'd like to figure out how to make the models sane to texture on first. But I'll fix bugs for a few versions first.
@Sunconure11 The problem is still relevant.
logs.zip
I found another way of fixing this, I will push out a new build soon. Please test it, and also test it if you go near it with a helmet of any kind. If it removes the helmet from you, at least that part is still working.
https://minecraft.curseforge.com/projects/dungeon-mobs-reborn/files/2614284
See if this build works, once its on curse.
Think you can hold out for a bit by turning off the ilithid and waiting for another response? Going to talk to a few of my friends about how to fix this, but there's a fucking hurricane on it's way.
@Sunconure11 I'll wait.
I might be able to push out a build today, regardless though. I'm looking over the code and there is a lot of inappropriate use of client-sided stuff.
Hm, could you try this build out? I did a minor tweak that may fix things. Or might not. We shall see.
https://www.dropbox.com/s/b3t2jlk6z80v541/dungeonmobs-5.4.7-MC1.12.2.jar?dl=0
https://minecraft.curseforge.com/projects/dungeon-mobs-reborn/files/2614751
Try this when curse approves it
@Sunconure11 The problem is repeated if the player has armor.
logs.zip
@Sunconure11 Now everything works. Although this time I tested without any other mods. Only Sponge and Dungeon Mods.