
Might be me but aren't spawners a bit rare in the dungeon?
DylanGK opened this issue ยท 8 comments
Every level seems to have like... what, 2 spawners tops? It's really odd to see so few spawners, really makes me feel like the dungeon could be so much more challenging. Maybe a config option for min/max spawners per level would be a nice addition, or did I just miss something in the config?
You didn't miss anything. The default spawner setting is set pretty low. One of the things I never got to was making a dungeon/levels configurable from an external source (ie config file, or a dungeonSheet.json).
So there's no way to increase the spawners from default right now? Is there a plan to add this?
Correct, spawners settings aren't enabled yet. If I add to this mod, I will address this.
I would love to work more on it, the trouble is finding time, especially since I want to get my other mod out first.
Heh. That's fair. Thanks for replying. I really like this mod. Everything else I've looked at is aimed at the post-endgamer, and I like playing at a lower gear level. This is the only dungeon generator I've found that is accessible to folks at the middle-gear level, which is where I like to play.
So I'm only bugging you because I like your work :) :) .
I really hope you continue development of this mod. It has so much potential to become one of the best dungeon mods in Minecraft. My players love these dungeons, but wish there were more mob spawns, spawners and treasure. I'm hoping you will consider adding config settings to increase both spawners and treasure in the near future.
Yes, I do plan on continuing developing this mod. But like I mentioned before, time is the issue. I have been working on it lately - rewriting the core code, which will help with future development, but nothing really visible to the user. However, I have rewritten the generation code that will hopefully eliminate the cascading gen errors. It's not ready just yet though, sorry.