Dynamic Asset Generator

Dynamic Asset Generator

4M Downloads

Outside of Image Bounds

APrimevalWorld opened this issue ยท 1 comments

commented

Describe the bug
Excessive error logging and missing textures, causing load times to be increased (I get over 1,500 error messages from minecraft saying it can't load the textures due to them being outside of image bounds, some more than others. It's not just one mod, since I have multiple mods doing this.)

The mods this affects (for me, and there's probably more) are;
Twigs
BiomesOPlenty
Quark
Mekanism

And to an extent, it even goes so far as to affect Minecraft with their types of stone not being able to have modded ore textures with them.

To Reproduce:
Step 1: Install Mods
Step 2: Allow Logs in Launcher
Step 3: Launch Minecraft
Step 4: See Problem in Logs

Or...
Step 1: Install Mods
Step 2: Launch Minecraft
Step 3: Open World
Step 4: Find Cave or Ores
Step 5: See Problem

Expected behavior
DAG should use pre-existing textures for newly generated ores and stones, and shouldn't excessively increase load time with errors.

Screenshots If applicable
I'm going to get hold of some in game screenshots shortly of the missing textures.
Minecraft game output 09_03_2024 08_44_32
Minecraft game output 09_03_2024 08_45_01

Version:
Forge - 43.3.0
Minecraft 1.19.2
DynamicAssetGenerator 1.2.0
Excavated Variants 1.0.3

Additional context
I tried removing Rubidium and Oculus, it still gave the same error. Since it doesn't crash, I don't have a latest log, but I have been scouring through everything on the EV and DAG githubs and can't find anything about this. I know this might be an unsupported version, but I'm unsure exactly what to do since most of my mods that I need reside on that version and do not have alternatives.

commented

1.19.2 is no longer maintained. Do you have a resource pack installed? The only help I can give you is to try removing that if so - I believe this issue was fixed in a more modern version.