
[1.19.2] glitchy ore textures
Bass2style opened this issue ยท 7 comments
What went wrong?
Hi,
like reported on CurseForge, Yellorite Ore textures are buggy.
you asked me to report it here, so i'm doing it.
on my screenshot you can see the original ore on the left, and the varianted ores next to it (and on the floor, i had no space left. xD)
have a nice day.
Platform
Forge
Version
1.0.3
Logs and Screenshots
For future reference for myself for when I have a working hard drive: I think that I just need to move this a couple of lines earlier:
https://github.com/lukebemish/dynamic_asset_generator/blob/d53ff748faf4302d50d46fc3ab5b4a878ac433f7/Common/src/main/java/io/github/lukebemish/dynamic_asset_generator/api/client/generators/TextureMetaGenerator.java#L103-L104
Thank you for the report! I have a suspicion what's going on here, and I'll poke at it once I have a working computer again. Any chance you could attach your debug.log or latest.log too?
since the log4j issues, gdlauncher seems to not generate debug logs (or something changed in forge ?) so i don't have debug.log's, but here is my most recent latest.log :
https://gist.github.com/Bass2style/23747ee7f0ac565aaa6788048507a761
it's possible to re-enable debug logs ? or it's launcher dependant ?
Ah, yeah, the issue looks to be something with the png.mcmeta supplying stuff. I'll figure it out when I have time; should be an easy enough fix, I think.
okay, i'm asking on GDL's discord then, should be usefull to have debug logs back. xD
it's not a critical issue, the game is playable and mod acts like intended, it's just texturing, so, it's not something that need to be fixed asap, so do it when you have time, but, now you know the bug, it's 50% of the work. xD