Dynamic Asset Generator

Dynamic Asset Generator

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[BUG] Modded Ore variants not having mining levels

StockiesLad opened this issue ยท 7 comments

commented

What went wrong?

Vanilla ore variants for other rock types work but not modded ore variants.

Lukebemish I don't think fabric produces a debug.log because I saw some other one and It was only for forge.

Platform

Fabric

Version

0.4.2 and 0.5.5 tested

Logs and Screenshots

latest.log

commented

If it's mythic metals, then this issue is on their end. They don't have their blocks in the proper tags, but instead play games with that at runtime.

commented

I can try to set up some sort of compatibility thing, but I don't really want to mess with other peoples' APIs.

commented

Looks like there may be issues for other mods too, so I'll leave this open till I can track everything down.

commented

Yeah, this one's a bit strange. Some seem to work great, others don't work at all. I'll check it out; mythic metals, however, almost certainly won't be fixed on my end.

commented

Okay, it works fine with just BYG and EV on their own, but doesn't work with EV in your modpack. I'm going to guess some mod has replace: true set in the tags for block levels or something; otherwise, I'm really not sure. Can you try without mythic metals, reset the caches, and try again?

commented

Figured it out. The general issue is caused by how fabric datapacks work; for some unknown reason, they shove every mod datapack into a single conglomerate. I have no idea how tags even work inside of that; I'll look into what's necessary to get it working.

commented

Should be fixed in the next DynAssetGen release