Dynamic Lights

Dynamic Lights

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[Multimine] When paired with Little Tiles, little structures are not breakable

Closed this issue ยท 4 comments

commented

Versioning
Latest as of this post for minecraft 1.21.1
Neoforge 21.1.211
Multimine 1.21.1.1NF
LittleTiles_BETA v1.6.0-pre181
CreativeCore Neoforge 2.13.13

What did you do
Create a little tiles creation, copy it using a blueprint or create a placeable block version of it. Place it in the world. Attempt to break the block. You will get a message saying "Area Protected" and the little tile wont break.

Expected behavior
When breaking a little structure, you are able to break it properly

Screenshots/Video

Image

Log

I dont see anything out of the ordinary in the log but attaching it just in case
latest.log

I am unsure which side is at fault here and will create an issue on both githubs just in case

commented

You could configure multi mine to not work on little tile blocks
in the config file, under "bannedBlocks": {
looks like it should be
"littletiles:block": false

I would say the problem stems from both our mods hacking into "destroyProgress"
Multi Mine uses reflection, and little tiles uses mixins
https://github.com/CreativeMD/LittleTiles/blob/1.21/src/main/java/team/creative/littletiles/mixin/client/MinecraftMixin.java

commented

yep settings "littletiles:tiles" to false in the multimine config has resolved the issue, although, of course, multimine no longer works on little tiles, thats far more acceptable lol.

I'll leave it up to you wether you want to close the issue or not.

commented

im good with that. dont need compatibility with everything under the sun