Light levels acting strange
DemonfangArun opened this issue ยท 1 comments
Mod Version:
3.4.10.6
Forge Version:
2800
Link to crash log (if applicable):
n/a
Description:
Light values are only showing up on a block if there is no direct path between it and the sky. This only happens during the day, at night it's fine. I have checked the config and cannot find anything that would cause this behavior.
##########################################################################################################
# lightlevel
#--------------------------------------------------------------------------------------------------------#
# Options for configuring Light Level HUD
##########################################################################################################
lightlevel {
# Range from player to analyze light levels [range: 16 ~ 32, default: 24]
I:"Block Range"=24
# Light level at which mobs can spawn [range: 0 ~ 15, default: 7]
I:"Mob Spawn Threshold"=7
# 0: Block Light, 1: Block Light + Sky Light [range: 0 ~ 1, default: 0]
I:"Display Mode"=0
# Hide light level information for blocks that are considered safe [default: false]
B:"Hide Safe"=false
# Indicate current light levels that will change at night which could result in mob spawns [default: true]
B:"Indicate Caution"=true
# Color set: 0 bright, 1 dark [range: 0 ~ 1, default: 1]
I:"Color Set"=1
}