Dynamic Surroundings

Dynamic Surroundings

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No footstep sounds in twilight forest

vivagabe opened this issue ยท 4 comments

commented

*Mod Version: 1.12.2-3.4.7.2

*Forge Version: 2562

*Link to crash log (if applicable): none

*Description: Cannot hear footsteps while walking around twilight forest.

commented

@vivagabe Just noticed that the cicadas queue up quite a number of sounds. Just wandering around I had over 140+ cicada sound instances playing. This consumes the bulk of the sound channels which would trigger the footstep sounds not to play.

Created an issue in the Twilight Forest issue list to track: TeamTwilight/twilightforest#393

commented

Would you happen to have a client side log available for this particular issue?

commented

@vivagabe With my latest sandbox changes I can loaded up the latest available for Twilight Forest and I do get footsteps. There was a problem with sea level (determining if a player is underground) and I have to provide some config for that. I will be pushing out a BETA within the week and I would like you to try that to see if the problem you are experiencing goes away. Some of the sandbox changes I am making have to do with ASM and it is possible there may be some conflicts with the current posted build.

commented

Pushed v3.4.8.0 with fixes.