Game crash fatal error
mando222 opened this issue ยท 4 comments
Mod Version:
1.12.2-3.4.7.2
Forge Version:
forge-14.23.2.2611
Link to crash log (if applicable):
full log: https://gist.github.com/mando222/86b7f9158296c2cd303a28f6bb4e5c41
Description:
This seemed to be related to #162 but not 100% sure. These log entries are a constant and repeating thing even when not causing a crash. I am still not 100% convinced this was the root of the crash but it is an issue.
Game crashed and on reload in the log there was
[21:24:35] [Thread-11/ERROR]: Source '8befe5ea-86a0-445d-be83-54ea03f54de7' not found in method 'play'
[21:24:36] [Thread-11/ERROR]: Error in class 'LibraryLWJGLOpenAL'
Nothing in the log indicating a sound engine crash. The above error you state above is possible though I would expect it to be rare. There are some interesting timing loopholes between the PaulsCode processing thread and the Minecraft processing thread.
Try the latest BETA. I put in some fixes for PaulsCode to address the crash, and additional logic to close down the timing loopholes I know of.
@mando222 Have you had a chance to try out the latest BETA?
Yeah just been testing. It looks to be resolved in the BETA. Thanks for the quick resolution!