Dynamic Surroundings

Dynamic Surroundings

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Tasks for v3.5.x.x

OreCruncher opened this issue ยท 1 comments

commented

Current tasks for v3.5.0.0. Subject to change. :)

  • Redo mod configuration file format. This will be config breaking so work will need to be done by the player to move to the new format.
  • Custom sound slider categories for DS sounds - maybe. Good time to do it if config is going to be broken.
  • Baseline each of the main mods Minecraft versions at their tips and implement version enforcement. This means that the minimum supported MC versions will be 1.10.2/1.11.2/1.12.2.
  • Pull Battle Music into a resource pack in order to reduce overall size of the mod. Will also serve as an example for others if they want to create their own Battle Music packs.
  • Support Little Tiles. This requires refactor and technical debt related work.
  • Support for dynamic IBlockStates where acoustic profiles are concerned.
  • Remove parameters for controlling thunder/rain windows. Causing some compat issues and the feature is rarely used.
  • Remove reset rain on sleep ASM option. Little used feature.
  • Separate the coremod into it's own JAR and embed within the main JAR. Goal is to be more compliant with the direction Forge is moving. (Use mixins?)
  • Remove block step sounds. Effects can be achieved using footstep acoustic profiles thus it isn't needed.
  • Redo SoundManagerReplacement. Goal is to eliminate ASM if possible. (Doing this as part of v3.4.9.6)
  • Attribute system for dimensions for controlling broad features like biome sounds

My plan is to continue support of 1.10.2, 1.11.2, and 1.12.2 Minecraft/Forge versions for the near future. Feature set parity will be maintained up and until there is a viable Forge version for MC 1.13. Once there is a viable Forge version for 1.13 I plan to put 1.10.2/1.11.2 into maintenance mode (no feature updates) and concentrate on 1.12.2/1.13.

commented

Closing as I am making a project.