Dynamic Surroundings

Dynamic Surroundings

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(1.12.2) Construct's Armory Support

TechnoMysterio opened this issue ยท 1 comments

commented

Construct's Armory recently went into beta, so it may be a good time to add support for its armour.

However, from what I remember, the mod does armour dynamically, so I think it only has four ids, one for the boots, one for the leggings, the chest-plate and the helmet, and it varies the material in the standard Tinkers' dynamic fashion, so the usual support of making a json file with the armour listed under heavy, medium, light etc. may not work. You might want to contact the mod author about APIs or some such.

Furthermore, the mod adds more exotic armour materials like stone, wood and slime, and DS only has armour sounds for leather, metal and crystal, so more sounds may be needed.

commented

The config essentially sets Construct's armor to match heavy armor. It is not ideal, but I figure the majority of cases metal will be involved. Better support will happen when I do a refactor of how items/blocks are configured. Leaving the issue open since it is not complete.